30 Desbloqueables de Juegos que Solo el 0.1% Obtuvo - Summary

Summary

This video discusses various video games and their rewards, many of which are considered impractical or unnecessary due to the player's high level of power or completion of the game. The video points out that these rewards often serve as a means to show off the player's achievements rather than providing any practical benefits.

For instance, the Royal Knife and Medallion from Undertale, which can only be obtained near the end of the game, are highlighted as impractical due to the game's final enemy only having one life and inflicting constant damage. Similarly, the final upgrade for the Leviathan's ax in God of War is mentioned as an extreme challenge that few players can overcome.

The video also discusses rewards that are unlocked after completing the game, such as the Birow Uniform in Red Dead Redemption, which provides immunity from the law, but is useless after completing the game. Other examples include the lightsaber in Deadly Premonition, which requires finding all special cards in the game, and the Thunder Club in Tomb Raider, which requires reaching level 81 and defeating the Evony Warrior.

In conclusion, the video argues that many game rewards are impractical and serve more as a showcase of the player's achievements than providing any tangible benefits.

Facts

1. The text discusses the unlockable items in various video games, such as the Royal Knife and the Medallion from Undertale, the Great Hammer of the Demon from God of War on Playstation 4, the Lunar Smell in Terraria's expert mode, and the Wirem Hero sword in Final Fantasy 12.
2. It mentions that in some games, these items are only useful for showcasing or have no practical use once all other challenges in the game have been completed.
3. The text also talks about the rewards for completing games 100%. For instance, in Red Dead Redemption, you get the Birow uniform after completing the game 100%, but there's nothing more to do with this outfit once the game is completed.
4. In other games, the rewards for completing the game 100% are more useful. For example, in Pokémon games, players receive a diploma that tells them that they completed the Pokedex.
5. The text also discusses the challenges required to unlock certain items in games. For instance, in Chrono Trigger, overcoming three particularly brutal objectives, including defeating two of the most powerful bosses in the game, grants three badges that can be combined to form the Wirem Hero sword.
6. It mentions that in some games, the rewards for completing the game 100% are only useful for showcasing or have no practical use once all other challenges in the game have been completed.
7. The text also discusses the rewards for completing games 100%. For instance, in Pokémon games, players receive a diploma that tells them that they completed the Pokedex.
8. In some games, the rewards for completing the game 100% are more useful. For example, in Pokémon games, players receive a diploma that tells them that they completed the Pokedex.
9. The text also discusses the challenges required to unlock certain items in games. For instance, in Chrono Trigger, overcoming three particularly brutal objectives, including defeating two of the most powerful bosses in the game, grants three badges that can be combined to form the Wirem Hero sword.
10. In other games, the rewards for completing the game 100% are only useful for showcasing or have no practical use once all other challenges in the game have been completed.