The speaker provides a detailed and nuanced analysis of the upcoming racing game, EA Sports WRC. They express a level of skepticism and conflict in their expectations, noting that while the game promises improvements in physics, force feedback, and real-world rally driver consultation, the footage they've seen so far doesn't excite them. They are particularly concerned about the game's graphics, noting that they don't look particularly next-gen.
The speaker also expresses a preference for mod tools in games, which would allow players to create their own unique tracks. They believe that the variety of stages is crucial in a rally game, and they hope that the game will have a decent number of them.
Despite these reservations, the speaker acknowledges the importance of the game's handling, stages, and force feedback. They also note the game's compatibility with both gamepads and steering wheels, and express hope for good performance frame rate-wise.
The speaker concludes by stating that they are as cautiously optimistic as the rest of the public, and that they hope the game will deliver on its promises. They invite viewers to share their thoughts in the comments.
1. The speaker is a long-time fan of rally racing games, with Richard Burns Rally being a notable mention for its impact on the genre.
2. The speaker has concerns about the upcoming EA Sports WRC game, expressing skepticism about its potential to surpass the glory of Richard Burns Rally.
3. The speaker is conflicted about the game, with some footage making it look promising, and others making it seem less exciting.
4. The speaker is concerned about the game's control, both for playing with a gamepad and for driving the cars in the game.
5. The speaker is skeptical about the game's physics and the quality of its replay system, attributing some of the issues to the use of Unreal Engine.
6. The speaker mentions the game's potential to have 200 stages, which could include the same track in different parts, but expresses doubt about this being the case.
7. The speaker is interested in the idea of having mod tools built into the game to allow players to create their own tracks.
8. The speaker values the variability of stages in a rally game, citing the popularity of mod tracks in Richard Burns Rally.
9. The speaker is concerned about the game's graphics, expressing disappointment that they don't look "NextGen" and expressing skepticism about the game's performance on next-gen consoles.
10. The speaker is hopeful about the game's audio, as Code Masters has previously done a good job with it.
11. The speaker is unsure about the game's single-player content, expressing a lack of excitement about the car options.
12. The speaker is cautiously optimistic about the game, expressing hope for a good rally game after a long wait.
13. The speaker ends the discussion expressing skepticism about the game's potential, but acknowledging the hope and excitement of other fans.