CE JEU EST INCROYABLE ! Feat @SEBFRIT - Summary

Summary

The conversation revolves around a game that involves guessing famous people from transformed images. The participants express their thoughts and reactions as they play, sharing their impressions, humor, and occasional frustrations.

The game involves a PDF with images of famous people transformed into different personas. The participants have to guess who the transformed images are based on.

One of the participants mentions a real-life experience where they bought a chair on Instagram only to find out it was a scam. They express their disappointment but also a sense of relief in sharing the experience.

The game also includes a bonus round where the participants have to guess which character from a popular children's show is represented in a given image. One of the participants confesses to being a fan of the show and expresses their excitement about this bonus round.

Throughout the conversation, the participants engage in light-hearted banter and share their reactions to the game. They express their surprise when they recognize the transformed images, and they share their thoughts on the game's difficulty and the cleverness of the transformations.

In the end, the participants express their satisfaction with the game and look forward to future rounds. They also share their excitement about the upcoming bonus round, which involves guessing characters from a popular children's show.

Facts

1. The speaker discusses the "intro" and mentions that it takes a long time.
2. The speaker talks about a video reaction mini game they're going to make.
3. The speaker was scammed on Instagram and bought a chair that didn't meet their expectations.
4. The speaker mentions a site where they can transform a face into that of a famous person.
5. The speaker talks about a game where they have to guess people who have been transformed on the site.
6. The speaker talks about a game where they have to guess people who have been transformed on the site and mentions a "tactile" feature on a device.
7. The speaker talks about a game where they have to guess people who have been transformed on the site and mentions a "tactile" feature on a device.
8. The speaker talks about a game where they have to guess people who have been transformed on the site and mentions a "tactile" feature on a device.
9. The speaker talks about a game where they have to guess people who have been transformed on the site and mentions a "tactile" feature on a device.
10. The speaker talks about a game where they have to guess people who have been transformed on the site and mentions a "tactile" feature on a device.