The speaker recounts their experience of ordering a vintage Nokia phone online, which they received after a few days. They initially made a mistake of not realizing that the phone required a different type of SIM card. After a trip to a nearby store to purchase a special SIM card, they were able to use the phone. The speaker, who was about 13 years old when they first received the phone, is reminded of the nostalgia and the advancement in technology since then.
The speaker also discusses a game called "Sula", which is a competitive war game that can be played with friends or online. The game features a special graffiti that is exclusive to players who download the game through a specific link provided by the speaker. The speaker invites viewers to download the game and use the exclusive graffiti to mark their territory.
The speaker then proceeds to open and demonstrate the vintage Nokia phone, showing its features such as the menu, games, polyphonic sounds, and the process of sending text messages. They also highlight the durability of the phone, demonstrating how it can withstand being thrown from a second-floor window without breaking. The speaker concludes by inviting viewers to download Sula and use the exclusive graffiti, encouraging them to share their own nostalgic experiences with old phones.
1. The speaker found an interesting item online: the first phone they ever bought.
2. The phone was a Nokia with a snake keypad and polyphonic sounds.
3. The speaker ordered the phone online and it arrived after a few days.
4. The speaker realized they had made a mistake: the phone required a special old-style SIM card.
5. The speaker had to travel to a nearby supermarket to buy a special SIM card.
6. The phone was almost 20 years old, having been released in 2000.
7. The speaker opened the phone to show it to their audience, revealing its small size and square shape.
8. The phone came with instructions and a charger, but nothing else.
9. The phone was used to play a game called "Culebrita" at the time.
10. The speaker showed how to send text messages on the phone, requiring selecting symbols from a list.
11. The phone had a built-in calculator and a feature to compose music.
12. The phone had a removable battery that the speaker had to manage manually.
13. The speaker showed how the phone could be disassembled and still function, demonstrating its durability.
14. The speaker ended the video discussing the game "Sula", providing a link for viewers to download it.