Animal Crossing used to be so much darker... - Summary

Summary

The video is a personal narrative of the speaker's journey with the Animal Crossing franchise. The speaker, who grew up playing the game with friends, reminisces about the joy and connection it brought to their lives. They express nostalgia for the slow-paced, open-ended nature of the game and how it provided a sense of community and shared experiences.

The speaker then moves on to discuss their experience with New Horizons, the latest installment in the series. They acknowledge its improvements and new features but also express dissatisfaction with certain aspects, such as the game's villagers and the lack of a strong narrative. They feel that the villagers in New Horizons lack the depth and personality that made interactions in previous games enjoyable.

The speaker contrasts the new game with the original Animal Crossing for the GameCube. They appreciate the charm and simplicity of the GameCube version, especially the conversations with villagers. In contrast, they find the villagers in New Horizons to be bland and uninteresting.

Despite these criticisms, the speaker reaffirms their love for the Animal Crossing series and appreciates the unique experiences it provides. They express a hope for future games to capture the charm and depth of the original game while also incorporating the improvements of New Horizons.

The video concludes with the speaker mentioning a new game announced by James, a fellow YouTuber. They invite viewers to check out the game's Kickstarter campaign.

Facts

1. The speaker has a special place in their heart for the Animal Crossing franchise.
2. They grew up playing games, often alone or with their brother, and found a game that their few friends also enjoyed: Animal Crossing: Wild World on the DS.
3. The speaker spent hours, days, and sometimes weeks playing Animal Crossing during the summer vacation with their best friend Kate.
4. The speaker's family had a tradition of visiting relatives in Canada every July, and during these visits, they continued to play Animal Crossing with their cousins.
5. They had a made-up game where they all met up at one person's town, dug holes in the shape of a maze, and then one of them would chase the others around with a bunny hood, gas mask, and axe.
6. The speaker's mother didn't buy Animal Crossing for them when they were growing up, so they didn't know it existed.
7. The speaker has now decided to experience the beginning of one of their favorite game franchises, Animal Crossing, and is excited about what changes and secrets they will discover.
8. The speaker has started playing the game again and is experiencing the classic beginning of an Animal Crossing game.
9. The speaker has moved into a locker room in the game and is working for Tom Nook to earn the money to buy a house.
10. The speaker is annoyed by the villagers in the game, particularly Suey, who is rude and sassy.
11. The speaker is trying to build a community in the game and is frustrated by the lack of engagement from the villagers.
12. The speaker is comparing New Horizons to the original Animal Crossing and thinks that the original game's villagers were more engaging and entertaining.
13. The speaker enjoyed talking to the villagers in the GameCube version of Animal Crossing and found their conversations to have a lot of flavor.
14. The speaker doesn't enjoy talking to the villagers in New Horizons and hasn't built any connections with them.
15. The speaker is frustrated with the lack of drama and conflict in New Horizons compared to the original game.
16. The speaker is excited about James's new game, Cafe Chaos, which is a turn-based card game where players build food combinations and fight against opponents.
17. The speaker is playing as a character with a food card of pasta with no sauce in Cafe Chaos.