Masih Harvest Festival - Growtopia - Summary

Summary

This transcript appears to be a conversation or discussion about various topics, including gaming, technology, and possibly a specific online community. The discussion includes references to games, game items, and strategies, as well as some technical terms.

The participants seem to be discussing the game's economy, the value of in-game items, and how to maximize profits. They also talk about the game's community, mentioning specific game events and their outcomes.

There's also a mention of a comic, "Mip Quarterly", and a mention of a delay in the game's updates. They discuss the importance of preparation in the game and how it can affect the outcome of the game.

The conversation also touches on some real-life topics, such as the importance of content ideas in creating engaging content, the challenges of studying in the IT field, and the experience of working in a group.

Finally, the conversation concludes with a discussion about the price of in-game items, with one participant mentioning a price of 42/12/1 and another mentioning a price of 70,000 for a specific item. The conversation ends with a mention of thanking God.

Facts

1. The conversation discusses a comic from Mip Quarterly.
2. The speaker is looking for a specific comic, mentioning "Majapahit era" and "Indonesian people".
3. The speaker is confused and unsure about the score in the game.
4. The speaker mentions that the sound should change and the price should go up again.
5. The speaker talks about a specific game, possibly a gacha game, and the price of items in it.
6. The speaker mentions a specific item that is thought to be a supply, but it isn't.
7. The speaker talks about the price of an item in a game, mentioning that it should be 50.
8. The speaker talks about the owner of a place, asking how much it was and who owns it now.
9. The speaker talks about a game, mentioning that the price is still normal, and the purchase limit was 200,000.
10. The speaker talks about a game, mentioning that the price is pretty good and that the latest event can encourage a better attitude.
11. The speaker talks about a game, mentioning that a person bought 150, meaning it's above 150.
12. The speaker talks about a game, mentioning that the price is pretty good too and that the latest event can encourage a better attitude.
13. The speaker talks about a game, mentioning that a person bought 150, meaning it's above 150.
14. The speaker talks about a game, mentioning that the price is pretty good too and that the latest event can encourage a better attitude.
15. The speaker talks about a game, mentioning that a person bought 150, meaning it's above 150.
16. The speaker talks about a game, mentioning that the price is pretty good too and that the latest event can encourage a better attitude.
17. The speaker talks about a game, mentioning that a person bought 150, meaning it's above 150.
18. The speaker talks about a game, mentioning that the price is pretty good too and that the latest event can encourage a better attitude.
19. The speaker talks about a game, mentioning that a person bought 150, meaning it's above 150.
20. The speaker talks about a game, mentioning that the price is pretty good too and that the latest event can encourage a better attitude.
21. The speaker talks about a game, mentioning that a person bought 150, meaning it's above 150.
22. The speaker talks about a game, mentioning that the price is pretty good too and that the latest event can encourage a better attitude.
23. The speaker talks about a game, mentioning that a person bought 150, meaning it's above 150.
24. The speaker talks about a game, mentioning that the price is pretty good too and that the latest event can encourage a better attitude.
25. The speaker talks about a game, mentioning that a person bought 150, meaning it's above 150.
26. The speaker talks about a game, mentioning that the price is pretty good too and that the latest event can encourage a better attitude.
27. The speaker talks about a game, mentioning that a person bought 150, meaning it's above 150.
28. The speaker talks about a game, mentioning that the price is pretty good too and that the latest event can encourage a better attitude.
29. The speaker talks about a game, mentioning that a person bought 150, meaning it's above 150.
30. The speaker talks about a game, mentioning that the price is pretty good too and that the latest event can encourage a better attitude.
31. The speaker talks about a game, mentioning that a person bought 150, meaning it's above 150.
32. The speaker talks about a game, mentioning that the price is pretty good too and that the latest event can encourage a better attitude.
33. The speaker talks about a game, mentioning that a person bought 150, meaning it's above 150.
34. The speaker talks about a game, mentioning