The speaker, a content creator, shares their personal rankings of Pokemon games. They discuss how rankings can differ based on tastes, nostalgia, and growth. They acknowledge that people's experiences can vary greatly with Pokemon, which is one of the most complex RPGs in terms of party composition.
They note that their rankings can change over time, influenced by factors like nostalgia, which plays a significant part in their opinions. They also mention that their taste for a game like "Raid: Shadow Legends" is unlikely to change.
The speaker shares their views on various Pokemon games, from "Brilliant Diamond" and "Shining Pearl" to "X and Y", "Gold", "Silver", "Crystal", "HeartGold", "SoulSilver", "Omega Ruby", "Alpha Sapphire", "Sword", and "Shield". They discuss the games' strengths and weaknesses, and how they have evolved over time.
The speaker also talks about their excitement for the upcoming "Scarlet" and "Violet" games, expressing hope that they will live up to the standards set by "Black 2" and "White 2". They conclude by emphasizing the importance of respecting different tastes and opinions in the Pokemon community.
1. The speaker discusses the upcoming release of Pokémon Generation 9 and considers the timing of ranking mainline games.
2. The speaker reveals that they are a content creator, not a content waiter, and that their ranking of games can change over time.
3. The speaker discusses the complexity of Pokémon and the different experiences players can have with the game.
4. The speaker admits that nostalgia plays a significant part in their opinions and that they have a human brain.
5. The speaker expresses their love for the game Raid Shadow Legends and its impact on their content creation.
6. The speaker discusses the quality of the Pokémon Ultra Sun and Ultra Moon games and their dissatisfaction with the Pokémon X and Y games.
7. The speaker criticizes the Pokémon Gold and Silver games for their small size, lack of choice, and long level curve.
8. The speaker discusses the implementation of elements from Pokémon Crystal into Pokémon Gold, Silver, and Crystal, and how it affects the gameplay.
9. The speaker criticizes the Pokémon HeartGold and SoulSilver games for their linearity and lack of choice, and praises Pokémon Omega Ruby and Alpha Sapphire for their quality of life updates.
10. The speaker discusses the competitive aspects of Pokémon Sword and Shield, stating that it made raising a competitive team easier than ever before.
11. The speaker criticizes the linearity and cutscenes of Pokémon Sword and Shield, stating that they made the game too tedious to enjoy.
12. The speaker discusses the DLC areas of Pokémon Sword and Shield, stating that they added more features for competitive players but made the story less fun to play through.
13. The speaker criticizes the Pokémon games Fire Red, Leaf Green, Fire, and Leaf, stating that while they were iconic and fun, they lacked updates from later generations and had a long level curve.
14. The speaker discusses the merits of Pokémon Diamond and Pearl, stating that despite their flaws, they were great games with a great soundtrack and the introduction of the physical special split.
15. The speaker criticizes the Pokémon Platinum games for their pacing and lack of new features, stating that they should have fixed the problems of Diamond and Pearl.
16. The speaker discusses the merits of Pokémon Emerald, stating that it improved upon the Battle Frontier and other aspects of the game.