The Hardest Mario Game Ever - Summary

Summary

The video describes the creator's journey into the world of Mario Kaizo, which is a fan-made, high-difficulty Mario game genre. They initially sought advice from a content creator named Ryu, who offered to train them. They practiced various Kaizo techniques, faced challenges, and eventually progressed through different levels. The video concludes with their attempt at the final boss fight in a Kaizo level. Throughout the journey, the creator experienced a mix of frustration and determination, ultimately feeling accomplished for their progress.

Facts

1. The speaker is discussing Mario Kaizo, a fan-made, high-difficulty version of Mario games where players rearrange levels from base games like Mario Bros 3 or Super Mario World.
2. The speaker has been watching Mario Maker and Mario Kaiser content for a few years and decided to try it themselves.
3. The speaker reached out to content creator Ryukar for Kaizo recommendations, specifically for beginner-friendly ones.
4. Ryukar offered to train the speaker for Kaizo before they jump straight into a complete rom hack.
5. The speaker learned about getting past chucks, reverse chucks, dealing with lava plants, slow and fast fall, balancing on disco shells, and grabbing and jumping on a block.
6. The speaker was able to beat test stages after learning these mechanics, but test two was particularly challenging.
7. The speaker was ready for the real deal and Ryukar sent over the rom he recommended.
8. The speaker was able to beat the first level of the Mario Kaizo hack, which was straightforward.
9. Level two was more challenging, requiring the player to run through and dodge various obstacles to hit a p-switch.
10. Level three was an escort stage where the player had to nab a galumba at the very start and use them to progress through the stage.
11. Level four was a tricky maneuver stage with no room for error.
12. The speaker was progressing well into the game, but then got to a ghost house called the waiting room, which was a difficult all-in-one go level with no checkpoint.
13. The speaker was able to beat the final level after four hours of struggle, and then faced a final boss fight in the last room of the game.
14. The final boss fight was surprisingly chill, requiring the player to control switches to move the room up and down while dodging flying boogers.
15. The speaker was able to defeat the final boss after hitting them three times, and it only took 17 hours not including training.