EL JUEGO DEL FURBY DIABOLICO | Tattletail - Summary

Summary

The user's text appears to be a detailed transcript of a video game playthrough or commentary. The content involves playing a game called Tattletail, where the player interacts with a Furby-like creature and explores a house. The player experiences various events, including finding hidden objects, avoiding danger, and interacting with the in-game character, Tattletail. The commentary also includes reactions and humor from the player as they progress through the game, occasionally expressing fear and surprise. The transcript concludes with the player signing off, expressing thanks to the audience and wishing them a Happy New Year.

Facts

1. The speaker is playing a video game called "Tattletail," which is about a diabolic Furby.

2. The game reminds the speaker of a video they made some years ago about a similar theme.

3. The speaker is trying to open their Christmas present early, but the game is telling them to wait.

4. The game takes place on December 20, 1998, five days before Christmas.

5. The speaker identifies as a young boy in the game.

6. The game contains instructions that the speaker has to follow.

7. The speaker is in the basement of their house and finds their present.

8. The present is a Furby-like creature named "Tattletail."

9. The game contains copyright issues, as the speaker's original Furby is named "Furby."

10. The speaker is trying to avoid waking up their parents by making noise.

11. The speaker is trying to understand the game's instructions, which involve cleaning and interacting with the Furby.

12. The speaker is annoyed by the noise the Furby makes and tries to silence it.

13. The speaker is trying to find a treat for the Furby.

14. The speaker is trying to record the gameplay but is having trouble.

15. The speaker is trying to run away from the Furby.

16. The speaker is trying to clean the loft and is making creepy noises.

17. The speaker is trying to understand the game's alien language.

18. The speaker is trying to find a brush to clean the loft.

19. The speaker is trying to understand the game's instructions, which involve wrapping the Furby back up.

20. The speaker is trying to decide whether to spoil themselves for Christmas.

21. The speaker is trying to understand the game's instructions, which involve investigating a sound that resembles a basketball.

22. The speaker is trying to understand the game's instructions, which involve charging a modern Furby via USB.

23. The speaker is trying to find a vase to play with the Furby.

24. The speaker is trying to understand the game's instructions, which involve finding a flashlight.

25. The speaker is trying to understand the game's instructions, which involve dealing with creatures that will turn off the flashlight.

26. The speaker is trying to get to sleep, as it's late.

27. The speaker is trying to understand the game's instructions, which involve dealing with a washing machine and a teleporting Furby.

28. The speaker is trying to understand the game's instructions, which involve dealing with a creepy female voice and music.

29. The speaker is trying to understand the game's instructions, which involve dealing with a Furby's mother.

30. The speaker is trying to understand the game's instructions, which involve dealing with a Furby's friend.

31. The speaker is trying to understand the game's instructions, which involve dealing with a Furby's friend who is hiding.

32. The speaker is trying to understand the game's instructions, which involve dealing with a Furby who wants to be brushed.

33. The speaker is trying to understand the game's instructions, which involve dealing with a Furby who is making loud noises.

34. The speaker is trying to understand the game's instructions, which involve dealing with a Furby who is causing a lot of noise.

35. The speaker is trying to understand the game's instructions, which involve dealing with a Furby who is causing a lot of echo.

36. The speaker is trying to understand the game's instructions, which involve dealing with a Furby who is causing a lot of noise.

37. The speaker is trying to understand the game's instructions, which involve dealing with a Furby who is causing a lot of echo.

38. The speaker is trying to understand the game's instructions, which involve dealing with a Furby who is causing a lot of noise.

39. The speaker is trying to understand the game's instructions, which involve dealing with a Furby who is causing a lot of echo.

40. The speaker is trying to understand the game's instructions, which involve dealing with a Furby who is causing a lot of noise.

41. The speaker