Here is a concise summary of the provided text:
**Title:** Revisiting LSD: Dream Emulator
**Content Summary:**
* The author revisits the cult classic game "LSD: Dream Emulator", a psychedelic game based on one of its designer's decade-long dream journal.
* Initially played as a horror game in the past, the author now explores it with a fresh perspective, highlighting its surreal, timeless art direction, and bizarre gameplay.
* The gameplay commentary is interspersed with humorous reactions to the game's weird and illogical scenarios, drawing comparisons to Silent Hill and vaporwave aesthetics.
* The author concludes, feeling speechless and weird, acknowledging the game's unique, surreal experience, and invites viewers to suggest other games for future retrospectives.
Here are the key facts extracted from the text, each given a number and kept as short sentences:
1. The game being discussed is called "LSD: Dream Emulator".
2. The game has a cult following due to its unique nature.
3. "LSD" in the game's title stands for nothing related to the drug, according to the developers.
4. The game is based on one of its designers' dream journals, kept for over a decade.
5. The designer would write down their dreams upon waking, inspiring the game's content.
6. Due to its surreal and often unsettling nature, many players treat it as a horror game.
7. The game's art direction is described as timeless.
8. The gameplay involves exploring dream sequences with limited visibility and unusual settings.
9. Touching walls in the game can result in waking up or changing dreams.
10. The game's original release date is not mentioned in the provided text, but it's referred to as being from the past, indicating it's an older game.
11. The narrator had previously played the game, treating it as a horror game, and is now revisiting it.
12. There is no clear goal or puzzle to solve in the game; it's more of an experiential piece.
13. The narrator expresses a desire to see a remake of the game.