Here is a concise summary of the provided transcript:
** Situation:**
A gamer/streamer is working on a project in a game, having already failed with two previous projects. They are close to completing this one, with 33 out of 34 fighters ready.
** Incident:**
During a live stream, their young son accidentally intervenes, clicking on a menu item ("Frank") that potentially derails the project's progress.
** Problem:**
The streamer needs "Frank" (a specific in-game item or character) to drop, which has a very low probability (out of 33 fighters). They've already spent $50 trying to achieve this.
** Plea:**
The streamer emotionally asks their audience for support, hoping that likes, subscriptions, and encouragement will help them overcome this setback. They express a strong desire to complete this project without starting a new account.
** Key Requests:**
1. Audience support through likes and subscriptions.
2. Help in finding a solution to obtain "Frank" with minimal additional spending.
3. Forgiveness for the project's setback, attributing it to their child's accidental intervention.
Here are the key facts extracted from the text, each with a number and in short sentences, excluding opinions:
1. **Stream Context**: The text is a transcript of a stream/video.
2. **Project Issue**: The creator is facing an issue with their current project.
3.. **Previous Projects**: Two previous projects by the creator were unsuccessful.
4. **Current Project Status**: The current project had 33 out of 34 elements working correctly before the issue arose.
5. **Incident Cause**: The creator's young son accidentally interfered with the project during a stream.
6. **Specific Incident**: The son pressed something in the game, affecting "Frank" (likely a character or element in the project).
7. **Goal**: The creator wants to progress "Frank" to the seventh level.
8. **Challenge**: The creator is finding it difficult to get "Frank" to appear or level up due to the game's mechanics.
9. **Monetary Investment**: The creator has spent $50 to try and resolve the issue.
10. **Viewer Engagement**: The creator is seeking support and feedback from viewers to resolve the project's issue.
11. **Future Plans**: The creator plans to give away the account (with its progress) to some viewers eventually.
12. **Spent Resources**: A total of $50 and 950 "Stasyan OGS" (likely in-game currency or resources) were spent without achieving the desired outcome.