ENTREI NO MUNDO DO PK XD E CRIEI MINHA CASA!! - Summary

Summary

This is a detailed description of a video game player's experience. The player begins by creating a character, struggles to use the name "Robin Hood" due to game restrictions, customizes their in-game house, and contemplates different items and decorations for various rooms. They also mention daily rewards and interactions with other players in the game.

Facts

1. The speaker downloaded a game and is ready to play it for the first time.
2. They encouraged their audience to like, subscribe to their channel, and activate the bell.
3. They won a thousand coins and 20 gems by liking and subscribing to the channel.
4. The coins in the game represent common money.
5. The gems represent rare money.
6. The speaker plans to use gems to buy the best items in the game.
7. To earn gems, they need to spend real-life money.
8. They can also earn gems by fulfilling in-game objectives.
9. The rarest currency in the game is gems.
10. The speaker created their character and chose a green color that resembles human skin.
11. They chose an alien agreement for their character.
12. They customized their character by choosing different colors and accessories.
13. The speaker tried to name their character "Robin Hood" but the game didn't accept the name.
14. They chose the name "archer 10" instead.
15. The game has a daily reward system where players receive coins for playing every day.
16. The speaker customized their house by placing furniture and decorations.
17. They spent coins to buy a kitchen, a bathroom, and a bedroom.
18. They customized the floor of their room with different wallpapers.
19. They spent coins to buy a toilet for their bathroom.
20. They tried to buy a dance floor for their house but it was too expensive.
21. They bought a pineapple wallpaper for their kitchen.
22. They spent coins to buy a cabin for their bathroom.
23. They bought a unicorn as a pet for their house.
24. They can buy gems using real-life money.
25. They can also buy coins using real-life money.
26. They can interact with various objects in their house.
27. They can see the city from the top of the tower in their neighborhood.
28. They want to explore the real city in their neighborhood.