Here is a concise summary of the transcript:
**Title:** Angry Video Game Nerd's Review of "Planet of the Apes" (PlayStation, 2002)
**Summary:**
The Angry Video Game Nerd blasts off into space to review the infamous "Planet of the Apes" game, based on the 2001 remake. He ridicules the game's:
* Confusing storyline, mixing elements from the original and remake
* Poor controls, including frustrating item management and unresponsive combat
* Glitchy graphics, with warping walls and poor collision detection
* Lack of navigation guidance, leading to frustrating gameplay
* Unhelpful manual and illogical button mappings (e.g., jumping requires R2 + X)
* Elaborate yet broken puzzles, causing the Nerd to resort to walkthroughs
**Outcome:** The Nerd's frustration reaches a boiling point, culminating in a furious outburst, and he ultimately abandons the game, declaring "I'm going back to Earth!"
Here are the extracted key facts, each with a number and in short sentences, excluding opinions:
**Game Information**
1. The game being discussed is "Planet of the Apes" for PlayStation.
2. The game is based on the 2001 remake of the movie "Planet of the Apes".
3. The game was initially planned to release around the same time as the movie.
4. The movie was released on July 27th, 2001.
5. The PC version of the game was released on September 20th, 2001.
6. The PlayStation version was released on August 22nd, 2002.
7. Game Boy Color and Game Boy Advance versions of the game also exist.
**Gameplay Mechanics**
8. Picking up an item requires pressing X, and then Triangle to store it in the inventory.
9. Circle is used to drop an item.
10. Combat involves mashing buttons to attack, with a high reliance on luck.
11. Enemies can block a high percentage of attacks (approximately 90%).
12. Medical kits can restore health but are not very common.
13. The game does not feature extra lives, continues, or checkpoints.
14. Saving is only possible after completing a level, and reloads from the start of that level.
**Controls and Navigation**
15. The camera can be overly sensitive and may zigzag when turning.
16. Foreground objects can obstruct the view.
17. Jumping on PlayStation is done by pressing R2 and X simultaneously (contrary to the manual's instructions).
18. L1 is not used in the game.
19. Interacting with objects (like buttons) requires putting away your weapon first.