11v11 Rocket League on a massive field - Summary

Summary

Here is a concise summary of the provided text:

**Title:** First-Ever 11v11 Rocket League Match

**Summary:**

* A group of Rocket League enthusiasts, led by "Balanced Waffle" and "Jet Fox" from Community Workshop Games, broke the game's player limit, enabling a massive 11v11 match.
* The narrator, a Rocket League player, participated in this historic match, which consisted of two 4.5-minute halves.
* The first game had no position assignments, resulting in chaotic but entertaining gameplay with all 22 players often clustering around the ball.
* The second game introduced positional assignments (goalkeepers, attackers, defenders) and a "boomer mode" for more power, leading to a more organized yet still exhilarating experience.
* The summary highlights the excitement, challenges, and novelty of playing Rocket League at such an unprecedented scale.

Facts

Here are the key facts extracted from the text, without opinions, in short sentences with numbers:

1. **Game Type**: The game being played is Rocket League, a car soccer game.
2. **Player Limit Breakthrough**: A community workshop, "Community Workshop Games", broke the player limit in Rocket League.
3. **Previous Player Limit**: The previous limit was 8 players in a game, not including bots.
4. **New Player Count**: 22 human players participated in the new game mode.
5. **Leaders of the Community Workshop**: The community is led by Balanced Waffle and Jet Fox.
6. **Game Organization**:
* Team Captains: Musty, Verge, Lethar, and the narrator.
* Team Composition: 18 additional players from the Community Workshop Games joined the captains.
7. **Game Format**:
* Two halves, each lasting 4.5 minutes (total of 9 minutes, akin to a 90-minute soccer match).
* First game: No position assignments.
* Second game: Position assignments were made, and a "slight boomer mode" was added.
8. **Gameplay Observations**:
* At least 10 players were on the ball at all times during the 22-player game.
* The second game introduced assigned team goalkeepers, attackers, and defenders.
9. **Outcome**: The text does not specify a winner for either game, focusing more on the experience and gameplay dynamics.
10. **Community Reaction**: The event was met with excitement, with 22 viewers in the chat at one point.