Here is a concise summary of the provided text:
**Title:** Fortnite Board Game (Nostalgia Edition)
**Summary:**
* Hosts play a custom Fortnite board game, reminiscent of their "old-school playground Olympics" days.
* Game mechanics include:
+ Rolling dice to move around the board.
+ Landing on green spots: must pick up a gun (even if inventory is full, forcing a drop).
+ Landing on black spots: must drop an unwanted gun.
+ Upgrading guns through mini-games and challenges.
* Various mini-games are played, including:
+ Racing to a corner.
+ A "four-man tag" winner-takes-an-upgrade challenge.
+ A "cornfield" sneaking game.
* The game culminates in a chaotic finale with instant-reload weapons, ending with a destroyed map and a call to subscribe for the next video.
Here are the key facts extracted from the text, keeping each fact as a short sentence and excluding opinions:
**Gameplay Facts**
1. The game is a **Fortnite board game** with old-school elements.
2. Players roll to determine their actions.
3. Landing on **green spots** requires taking a gun, even if the player's inventory is full.
4. Landing on **black spots** requires dropping an unwanted gun.
5. **Upgrades** can be earned through minigames or specific spot landings.
6. Players can **upgrade guns to blue** or **legendary** status.
7. A **four-man tag** minigame allows the winner to upgrade a gun.
8. **Mini-games** are played to earn upgrades or progress.
**Specific Game Elements**
9. **Map code**: "Deemer Rebels Supporter Crater Coach" (top center).
10. **Game Modes**: Include "Playground Days" and a "Cornfield" mode.
11. **Items**:
* Guns (e.g., Burp SMG, Semi-Auto Sniper Rifle, Rocket Launcher)
* Fishy (item, purpose unclear)
* Legendary Shockwave Grenade
12. **Awards**: Winner receives a "Kids Choice Award" (in-game, not real-world).
**Miscellaneous**
13. The game session is **recorded on video**.
14. Viewers are encouraged to **subscribe** and watch the next video.