Here is a concise summary of the provided text:
**Content Type:** A Let's Play video game commentary (likely a horror game)
**Key Points:**
1. **Initial Confusion**: The player, Pierre, starts with no memory of the previous night, feeling scared, and unsure what to expect from the game.
2. **Gameplay**: Pierre navigates a mysterious, possibly horror-themed environment (comparing it to Shrek, but later realizing it's not related), encountering strange events, and trying to find clues.
3. **Challenges and Reactions**: The player faces platforming challenges, experiences jump scares, and expresses frustration and surprise at the game's twists.
4. **Story Hints**: Brief mentions of a mysterious figure (possibly Shrek, but likely a misunderstanding) and an otherworldly or supernatural element.
5. **Conclusion**: The game session ends abruptly with the player discovering a message about a demo version and expressing disappointment with the gameplay experience, calling it "fantastically lame".
**Tone:** The commentary is laced with humor, sarcasm, and expressions of fear and frustration, typical of Let's Play content.
Here are the key facts extracted from the text, without opinions, in short sentences with numbers:
**Gameplay Facts**
1. The game being played is a Shrek game.
2. Pressing "E" allows manipulation of objects.
3. A key is required to progress in the game.
4. Closing and opening doors in the game can change the environment.
5. A flashlight can be used in the game.
**In-Game Events**
6. The player character wakes up with no memory of the previous night.
7. The player character finds a book with mysterious notes.
8. A character named Shrek is mentioned throughout the game.
9. The player must find a key to unlock a door.
10. The game environment can change unexpectedly, including floor disappearances.
**Technical and Release Facts**
11. The game's demo was set to be available in 2013 (mentioned in an in-game message).
12. The full game was anticipated for release in 2014 (according to an in-game message).
**Platform and Community Facts**
13. The game is available on a platform that has become a "dumping playground" (implying Steam).
14. The community (or someone in it) discusses the devaluation of a service/platform named "Sora".
**Miscellaneous**
15. The player's character experiences physical discomfort (tender breasts, fear responses).
16. The game features platforming challenges.
17. The player can interact with various objects and notes throughout the game.