The Power of Video Game Music - Summary

Summary

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**Title:** The Power of Video Game Music

**Summary:**

* Video game music is unique in its applications, serving multiple purposes beyond atmosphere creation.
* Four key uses of video game music are highlighted:
1. **World Building**: Creating an immersive atmosphere (e.g., Super Metroid, Silent Hill 2).
2. **Shit's Happening**: Signaling intense moments or actions (e.g., battle music, Metal Gear Solid).
3. **Player Association**: Associating music with specific emotions or events to communicate with the player (e.g., Left 4 Dead, Resident Evil).
4. **Surprise**: Using music in unconventional ways to evoke a unique emotional response (e.g., Metal Gear Solid 3, Red Dead Redemption, Splinter Cell Conviction).
* The author emphasizes the importance of video game music as a valuable tool for developers, evoking emotional responses and becoming intertwined with players' identities.

Facts

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1. Video game music serves multiple purposes beyond building atmosphere.
2. Video game music can include title screens, menu screens, and context-dependent tracks.
3. Composers for video games like Super Metroid must create music that loops without getting annoying.
4. Music in video games can signal to the player that something is happening or about to happen.
5. Games like Left 4 Dead use specific tracks to warn players of impending threats (e.g., a Tank's arrival).
6. The early Resident Evil games use consistent music in save rooms to evoke relief.
7. Licensed music can be used in video games to build atmosphere (e.g., in Fallout or Grand Theft Auto series).
8. Video game music can be associated with emotions connected to gameplay, making it more memorable.
9. Some games use music in unconventional ways to surprise the player and evoke a unique emotional response.
10. Examples of such surprises include moments in Metal Gear Solid 3, Red Dead Redemption, and Splinter Cell Conviction.
11. In Metal Gear Solid 3, a theme song plays while the player climbs a ladder, enhancing the moment's memorability.
12. In Red Dead Redemption, a Jose Gonzales track plays when entering Mexico, reflecting on the player's journey.
13. In Splinter Cell Conviction, an intense music track ("A Grain of Salt" by DJ Shadow) plays during a pivotal emotional moment.
14. The same track in Splinter Cell Conviction continues into gameplay, accompanying the player's actions with infinite mark and executes.
15. The creator of the video has a separate video featuring the song "A Grain of Salt" with over 50,000 views.