How I RUINED MrBeast's Charity Minecraft SMP - Summary

Summary

Here is a concise summary of the text:

**Title:** Exploiting a Minecraft Server for Charity

**Objective:** Maximize donations to a charity (Mr. B's Team C's Charity) on a Minecraft SMP server, where $1 donated = 1 block of trash removed from a virtual island.

**The Exploit:**

* Discover that "trash blocks" were re-textured obsidian (lava + water)
* Develop a system to generate infinite lava (and thus trash) using drip stone and cauldrons
* Overcome obstacles: limited resources, admin scrutiny, and server tick rates affecting lava generation

**Evolution of the System:**

* Initial inefficiencies (0.8% efficiency, 1 trash block/2 minutes)
* Upgrades:
+ Increased cauldron count
+ Minecart system for optimized lava collection (doubling efficiency)
+ New island, massive factory, and automated obsidian creation (achieving ~30% efficiency, ~$30/minute for charity)

**Outcome:** Successfully created a high-efficiency trash generation system, proving a point to the server owner and raising significant funds for charity.

Facts

Here are the key facts extracted from the text, each with a number and in short sentences:

1. **Donation System**: For every $1 donated to a streamer on a Minecraft SMP, 1 block of trash was removed from a trash island.
2. **Charity Recipient**: All donated money went to Mr. B's Team C's charity.
3. **Initial Obstacle**: The "trash block" initially appeared unbreakable.
4. **Resource Pack Glitch**: A temporary resource pack failure revealed the trash block was actually re-textured Minecraft obsidian.
5. **Obsidian Creation**: Obsidian (and thus "trash") could be created by combining lava and water.
6. **Lava Source Method**: Using drip stone and a cauldron in Minecraft 1.17 could create an infinite lava source with just one lava block.
7. **Testing Server**: The method was first tested on another server before implementing it on the main SMP.
8. **First Outside Helper**: Jiren, another player, provided drip stone, becoming the first outside player to know about their secret.
9. **Initial Efficiency Issue**: The cauldron had only a 5.9% chance of fully filling up with lava, affected by game ticks and the number of players online.
10. **Problem with Manual Process**: Initially, lava had to be manually taken out, placed next to water, and formed into obsidian, which was inefficient.
11. **Solution to Efficiency**: Working during the server's least active times and increasing the number of cauldrons improved efficiency.
12. **Obsidian Formation Improvement**: Enchanting pickaxes with efficiency (once an enchanting table was accessed) slightly improved obsidian formation efficiency.
13. **Owner's Initial Response**: The owner, Mr. Clown Pierce, was informed but seemed unimpressed, stating the project would likely fail.
14. **Efficiency After Revamp**: Efficiency increased to 0.8% (1 trash every 2 minutes) before further improvements.
15. **Final Efficiency Boost**: Implementing a minecart system doubled efficiency, and later optimizations increased it to over 30% (almost half a stack every minute, equivalent to $30/minute for charity).
16. **Final Factory Setup**: The final setup included a lava station, minecart system, hopper system, and dispenser for fully AFK trash breaking and collection.