Here is a concise summary of the provided text:
**Title:** (Implied) A Halloween-themed Challenge at 3 AM
**Content Summary:**
* Two hosts, likely YouTubers, record a video at 3 AM, attempting to create a spooky atmosphere for Halloween.
* They play a game where they take turns spinning a wheel to determine how many times to press a button to steal "biscuits" from a mock "granny" setup, without waking her.
* The game is interspersed with humorous interactions and commentary about being scared, especially after 3 AM, which they jokingly attribute to a time when "spirits" are supposed to appear.
* The game concludes with a tie, leading to a comedic resolution.
* Just before ending, they pretend to investigate a "ghost" but reveal it was a joke.
* The video ends with calls to action for viewers (subscription, watching another video, and a greeting to a specific viewer).
Here are the extracted key facts, each with a number and in short sentences, excluding opinions:
1. **Recording Time**: The recording started at 3:00 AM.
2. **Video Theme**: The video is themed around Halloween.
3.. **Game Played**: The hosts played a game involving stealing biscuits from a virtual granny.
4. **Game Objective**: The objective was to collect the most biscuits without waking the granny.
5. **Game Mechanics**:
* Players took turns spinning a wheel to determine their actions.
* The number on the wheel indicated how many times to press a button and potentially steal a biscuit.
6. **Merchandise Mention**: The hosts mentioned their merchandise, including gobins, stickers, and erasers, available at newsstands.
7. **Video Segments**: The video included a "moment of truth" where biscuits were counted.
8. **Tie in Biscuit Collection**: Initially, there was a tie in the number of biscuits collected.
9. **Additional Game Element**: Blue biscuits were introduced in a later part of the game.
10. **Supernatural Theme Introduction**: After 3:00 AM, a supernatural element (spirits/ghosts) was introduced as part of the game/theme.
11. **Conclusion Activity**: The hosts decided who would perform a final task (opening a door) using a game of paper-scissors-stone.
12. **Channel Promotion**: Viewers were encouraged to subscribe to the channel and to watch the previous day's video.
13. **End Screen Content**: A greeting to a viewer named Nicola was mentioned at the end.