Here is a concise summary of the provided text:
**Context:** A gamer's live stream (likely of Minecraft) in "Hardcore" mode, where death is permanent.
**Objective:** Reach "Anxious City" to find a new enchantment before completing 400 in-game days.
**Summary:**
* The gamer is on day 395, with 5 days left to achieve their goal.
* They navigate through a "mountain of snow" biome to find Anxious City, located beneath the mountains.
* Upon finding the city, they encounter the Warden, a powerful enemy that can kill with a single lightning strike.
* The gamer attempts to outmaneuver the Warden while searching for the new enchantment, all while dealing with the pressure of 400 accumulated subscription rewards that will be lost if they die.
* After an extensive and challenging search, the gamer ultimately dies on day 400, just shy of their goal, and jokes about owing their audience 100 subscriptions as a penalty for their in-game death.
Here are the key facts extracted from the text, excluding opinions, with each fact numbered and written in a short sentence:
1. The player is in a game mode called "Hardcore" on day 395, with 5 days left until day 400.
2. The player's goal is to finish all achievements in the game before day 400.
3. A new enchantment is available, and it can be found in "Anxious City".
4. Anxious City is located beneath the mountains.
5. The Warden can be found in Anxious City.
6. The player has 8 hearts, indicating their health status.
7. There are 400 accumulated subscriptions that will be given away if the player dies.
8. The player is searching for a specific mountain biome to access Anxious City.
9. The player discovers a natural entrance to a cave system, which they believe leads to Anxious City.
10. The player finds a large cave and enables night vision to navigate it.
11. The player encounters various obstacles, including a troll and Warden spawners.
12. The player breaks 8 Warden spawners in the area.
13. Despite clearing the area, the player still encounters issues.
14. The player finds chests with apples and other items.
15. Connecting certain blocks activates a mechanism (context: puzzle-solving).
16. The player ultimately dies on day 400 after killing two guards but being killed by one.
17. The player had no more totems (in-game items) at the time of death.
18. The player mentions owing 100 subscriptions to their audience for the next stream, implying a reward system.