Pushing INFINITE PEOPLE (Record) - Summary

Summary

Here is a concise summary of the provided transcript:

**Title:** Attempting to Break the World Record in a Game

**Summary:**

* The narrator plays a game with the goal of breaking the world record by pushing an increasingly large number of people through levels.
* They experiment with various strategies, including multiplying their crowd size (e.g., "plus 5", "times 10") and navigating obstacles.
* As they progress, the game's difficulty and absurdity escalate, with the narrator encountering bizarre traps and glitches.
* Despite initial setbacks and near-record attempts, the narrator eventually **breaks the game** by accumulating over 2,000 people, causing the game to malfunction.
* A subsequent attempt yields a new high score of 203 people, but the game breaks again due to excessive stacking.
* The narrator concludes the game is "a scam" due to its tendency to break under extreme play.

Facts

Here are the key facts extracted from the text, keeping them short and objective:

1. **Initial Goal**: Attempt to break a world record by pushing a large number of people.
2. **Starting Point**: Began with just 1 person, with the option to multiply their count.
3.. **Game Mechanics**:
* Can multiply people count by set numbers (e.g., +5, x10).
* Colors (e.g., Blue, Yellow, Red) have different implications in the game.
* "Divide by" actions affect gameplay.
4. **Progression**:
* Reached 13 people early on.
* Later achieved 67, then 74 people.
* Broke the 100-people mark.
* Eventually reached 106, then 272 people.
5. **Game Challenges and Features**:
* Encountered various traps and obstacles.
* Discovered a "Giga tough" level.
* Mention of a possible "Impossible level".
* Collecting coins is a part of the game.
6. **Breaking the Game**:
* Successfully broke the game with over 2,000 people.
* Exceeded previous stacking records, causing game instability.
7. **Record Attempts**:
* Aimed for a world record of a million people.
* Achieved a significant record, though the exact number for the record isn't specified.
8. **Gameplay Environment**:
* Playing on a computer, not a phone.
* Can see the "edge of the world" when the game is heavily manipulated.
9. **Outcome**:
* Successfully set a new record (exact number not specified).
* Experienced game breaking and instability due to extreme progression.