The text appears to be a transcription of a live stream or video game commentary, possibly of the game Free Fire. The speaker is discussing their gameplay, strategies, and interactions with other players. They also mention hackers, cheaters, and moderators, suggesting that they are actively working to report and remove cheaters from the game. The tone is informal and conversational, with the speaker occasionally addressing their audience and responding to comments or questions. The text is fragmented and difficult to follow at times, but it provides a glimpse into the language and culture of online gaming communities.
Here are the key facts extracted from the text:
1. The text appears to be a transcript of a live stream or video game playthrough.
2. The speaker is playing a game called Free Fire.
3. The speaker mentions that they have a contract with the game's moderators to report hackers and bugs.
4. The speaker can be contacted through their Instagram account to report hackers and bugs.
5. The speaker has a team of three players.
6. The speaker's username is "rack".
7. The speaker is playing against other players, including one named "Jailton".
8. The speaker is streaming their gameplay and interacting with their audience.
9. The speaker mentions that they have been playing the game for 24 hours a day.
10. The speaker is using a variety of tactics and strategies to play the game.
11. The speaker mentions that they have discovered a "secret formula" for playing the game.
12. The speaker is using a character named "Samira".
13. The speaker is playing with a team and communicating with their teammates.
14. The speaker mentions that they have been banned from the game for reporting hackers and bugs.
15. The speaker is asking their audience to like and subscribe to their channel.
16. The speaker is playing a game mode called "Contagem".
17. The speaker mentions that they are playing with a character named "Ninja son".
18. The speaker is using a variety of items and abilities in the game, including a truck and a bomb.
19. The speaker is interacting with other players and spectators in the game.