The video is a playthrough of a psychological horror game that presents itself as a job interview. The player is presented with a series of questions and choices that seem normal at first but quickly become unsettling and disturbing. As the game progresses, it becomes clear that the player character is not applying for a job, but rather is a murderer who has killed eight people, including his mother. The "interview" is actually an interrogation designed to get the truth out of the player character. The game's twist ending reveals the player character's dark past and the true nature of the "interview". The game is not a traditional game, but rather a psychological exploration that uses the format of a job interview to tell a dark and unsettling story.
Here are the key facts extracted from the text:
1. The game being played is not a traditional game, but a psychological game.
2. The player is participating in a job interview, but the questions are unusual and unrelated to a typical job interview.
3. The player is presented with a choice between a black box and a white box.
4. The player chooses the white box because they like water.
5. The player is asked to choose between being happy but ignorant or being a cultured person but sad.
6. The player prefers to be happy and ignorant.
7. The player is asked to choose between making a victim or being the one who kills.
8. The player is asked if they would kill their mother if she tried to kill them.
9. The player is presented with a little red box and is unsure what to do with it.
10. The player tries to leave the interview but is unable to do so.
11. The player is given a chair and is told to sit in it.
12. The player is asked where their head is, and they respond that it is above their neck.
13. The player is told that they are not in a job interview, but rather an interrogation.
14. The player is revealed to be a murderer who has killed eight people, including their mother.
15. The player's victims' heads were placed in little red boxes.
16. The game is not a traditional game, but a psychological test designed to get the truth out of the player.