СДЕЛАЛ ИГРУ ПАКМАН В РЕАЛЬНОЙ ЖИЗНИ! - Summary

Summary

The speaker creates a life-size, cardboard version of the classic arcade game Pac-Man. They start by designing the game's layout, using a 40x40 cm cardboard sheet as the base, and then create a mechanism to tilt the surface. They use metal balls to represent Pac-Man and the ghosts, and attach metal hooks and nylon threads to control the game. The speaker also decorates the Pac-Man character and creates ghosts that can move around the game field. The goal of the game is to collect bonuses, and the speaker tests the game, making adjustments as needed. The video ends with the speaker inviting viewers to try playing the game and to subscribe to their channel for more content.

Facts

Here are the key facts extracted from the text:

1. The narrator wants to create a game of Pac-Man.
2. The narrator plans to make the game out of cardboard.
3. The narrator needs a ruler, pencil, legs, scissors, and a playing field to make the game.
4. The narrator uses a 40x40 cardboard sheet to create the playing field.
5. The narrator uses metal balls to create the Pac-Man and ghosts.
6. The narrator needs to create a mechanism to tilt the playing field.
7. The narrator uses a nail to pierce the cardboard and create a hole for the mechanism.
8. The narrator needs to create a control system to move the playing field.
9. The narrator uses four grains of rice, nylon thread, four metal hooks, and two round slats to create the control system.
10. The narrator needs to make holes in the largest cardboard square to attach the slats.
11. The narrator uses metal hooks and glue to attach the control system to the playing field.
12. The narrator creates a Pac-Man character using a metal tube and cardboard.
13. The narrator decorates the Pac-Man character with a mouth and eyes.
14. The narrator creates ghosts using metal cylinders and cardboard.
15. The narrator has trouble making the ghosts' tentacles larger because they cling to the walls.
16. The narrator decides to add bonuses to the game instead of collecting white dots.
17. The narrator needs to add a cone to the playing field to complete the game.
18. The narrator tests the game and finds that the monsters are stuck due to a narrow door.
19. The narrator fixes the door to allow the monsters to move.
20. The narrator invites viewers to play the game and subscribe to their channel for more videos.