Markiplier plays the game "400 Years" by Scriptwelder, where he controls a stone monster trying to solve a calamity. The game is about watching the world change over time, and the player must wait for events to unfold. Markiplier waits for 55 years for a tree to grow, helps people by planting grain, and witnesses a civilization develop. He eventually reaches the end of the game, but the conclusion is anticlimactic, and he doesn't understand the meaning of the final message. Despite this, he enjoys the game and encourages viewers to play it for themselves.
Here are the key facts extracted from the text:
1. The narrator, Markiplier, is playing a game called "400 Years" by Scriptwelder.
2. The game is about the passage of time, not time travel, and the player must watch the world change around them as they progress.
3. Markiplier is a stone monster trying to solve the problem of a calamity, but he doesn't know what the calamity is.
4. The game requires patience, as the player must wait for events to unfold and for the world to change.
5. Markiplier must plant grain to help people who are hungry.
6. He must also wait for 60 years for a specific event to happen.
7. Markiplier waits 55 years for stalactites and stalagmites to grow.
8. The game has a unique concept of watching the world change over time, including the growth of civilizations.
9. Markiplier reaches the end of the game and finds a message that reads: "Here lies a traveler between worlds, whose name is unknown. May as Korea's soul find a way home like you have found his resting place."
10. Markiplier is unsure of the meaning of the message and is disappointed that there is no way to save his character.
11. The game has multiple endings, and Markiplier is unsure if he achieved the best ending.
12. Markiplier encourages viewers to play the game themselves and share their thoughts in the comments.
Note: I excluded opinions and subjective statements from the facts, focusing only on the objective information presented in the text.