Por qué NADIE RECUERDA ESTE JUEGO xd - Summary

Summary

The provided text appears to be a transcript of a video game stream or recording, with a mix of gameplay commentary, personal anecdotes, and interactions with viewers. The content is often humorous and lighthearted, with the streamer joking about the game's challenges, their own mistakes, and their interactions with viewers.

The streamer seems to be playing a platformer game, where they are attempting to complete levels and navigate obstacles. They frequently express frustration and surprise at the game's difficulty, but also share moments of excitement and triumph when they succeed.

Throughout the transcript, the streamer also engages with their audience, responding to comments and messages, and sharing personal stories and anecdotes. They mention their love for the game and its community, and express gratitude to their viewers for watching and supporting them.

The transcript also includes some promotional content, where the streamer encourages viewers to follow them on social media and use their referral code in the game's store.

Facts

Here are the key facts extracted from the text:

1. The text appears to be a transcript of a video or audio recording.
2. The recording is of a person speaking in a casual and humorous tone.
3. The person mentions playing a game and creating levels for it.
4. They mention their name is Paz Wall de Avenidas Vice Watts.
5. They are from Ecuador.
6. They mention another person named Roger, who is also from Ecuador.
7. They mention playing a game with a character named Catalan.
8. They mention making a map and comparing it to a level 12 map.
9. They mention a "shout" that says "don't shout at me".
10. They mention a person named Michel and his bread.
11. They mention a character named Bernat.
12. They mention a game with a "harpoon room".
13. They mention a person named Fernando.
14. They mention a level with a "seven fish" obstacle.
15. They mention a person named Roger being a superhero.
16. They mention a game with a "machete" obstacle.
17. They mention a game with a "winning" and "dying" mechanism.
18. They mention a classroom setting.
19. They mention a person named Wills.
20. They mention social media platforms, including Twitter and Facebook.
21. They mention a game with a "forma store".