The reviewer plays the 1999 Superman game on the Nintendo 64, expressing frustration and disappointment with the game's poor controls, lack of Superman theme music, and repetitive gameplay involving flying through rings and picking up cars. The reviewer finds the game to be "horrific" and "unspeakably shockingly bad," comparing it to other bad games and stating that it doesn't even qualify as a real game.
Here are the key facts from the text:
1. The game being reviewed is Superman on the Commodore 64.
2. The Commodore 64 was one of the best-selling home computers of the 80s.
3. Games for the Commodore 64 came on floppy disks.
4. The game requires a code to be entered before playing.
5. The game has a 3D perspective in the first level.
6. The second level is a 2D shooter where the player must protect a space shuttle from asteroids.
7. The third level is a side-scroller.
8. The game has a time limit for completing levels.
9. The player must fly through rings in a specific order to progress through the game.
10. Missing a ring results in the player having to start over from the beginning.
11. The game has a practice mode that also involves flying through rings.
12. The game requires the player to pick up and move cars to progress through certain levels.