The text appears to be a transcript of a gaming session where the players are navigating a game called "Monster Prom." The game is set in a high school for monsters, and the objective is to find a prom date. The players take turns making choices, interacting with other characters, and engaging in humorous and quirky conversations. The gameplay involves building relationships, making decisions, and strategizing to win the hearts of potential prom dates. The transcript includes banter, jokes, and commentary from the players as they progress through the game.
Here are the key facts extracted from the text:
1. The narrator is playing a game where they have to invite other monsters to a prom.
2. The narrator has three weeks to choose a prom date and win their heart.
3. There are six potential prom dates: a mermaid, Damien, Scott, Iam, Polycast, and a self-made Gorgon.
4. The narrator has to take a quiz to determine what kind of person they are.
5. The game is set in a high school called Spooky High School.
6. The narrator is trying to woo the mermaid character.
7. The mermaid character has servants who feed her food.
8. The narrator has to decide where to sit in the cafeteria and chooses a crowded table.
9. The narrator meets a character named Liam who is sitting across from Miranda, a mermaid.
10. The narrator is trying to stop Miranda from having her servants eat her food for her.
11. The narrator has to make a choice that will impress a character named Polly.
12. The narrator has to decide what to put in a flask to impress Polly.
13. The narrator chooses to put an ancient genie in the flask that grants three wishes.
14. The narrator and another character named Damien drink from the flask together.