The author reflects on their struggles with anger management, admitting to having a short temper. They discuss a game they play to minimize anger, where getting mad means losing. The author shares personal anecdotes about times they got angry, including a story about a friend's reckless behavior and another about a friend's unreasonable demand for a front seat. In both cases, the author's anger was palpable, but they managed to contain it. The author concludes that being angry is not worth the energy and can lead to negative consequences, such as broken relationships and mental exhaustion.
Here are the key facts extracted from the text:
1. The speaker is discussing their struggles with anger management.
2. The speaker mentions a game they play with themselves to minimize their anger frequency.
3. The rules of the game are: if they get mad, they lose; if they depend on anger to get through a situation, they lose; if they raise their voice, they lose.
4. The speaker mentions a philosopher named James Animatus who said that being mad is expensive and not worth it.
5. The speaker shares a story about their friend Phil, who is normally a calm and cheerful person, but got angry when someone named Stacy left her belongings with him to watch and then disappeared without a word.
6. The speaker shares a personal story about a time when they got angry with a friend named Ellen, who got upset over not being allowed to sit in the front seat of the car.
7. The speaker mentions that they have a tendency to get angry when people do stupid things, such as turning on their hazard lights and stopping to text.
8. The speaker is promoting a 14-day free trial of Crunchyroll's premium membership, which offers access to a large anime and manga library.
9. Crunchyroll is the world's largest destination for anime and manga.
10. With a premium membership, users get unlimited anime, manga, and drama titles, as well as access to new episodes an hour after airing in Japan.