This text appears to be a detailed analysis and review of the video game "The Last of Us" and its sequel, as well as the TV series adaptation. It discusses various aspects of the games and the series, including their plots, characters, themes, and the relationship between gameplay and storytelling. The analysis delves into the emotional impact of the games and the series on players and viewers. It also touches on the controversy surrounding the sequel and its handling of themes like violence and revenge. The text acknowledges the fidelity of the TV series to the source material while highlighting some narrative differences necessitated by the different medium. Overall, it provides a comprehensive look at the critical and creative aspects of "The Last of Us" franchise.
1. The video contains spoilers and scenes of cruelty related to the game "The Last".
2. The first part of "The Last" was released in 2013 and received high marks from the press and recognition.
3. A cult quickly formed around the game, with gamers often wearing a dog as a symbol.
4. A sequel, remake, and a serial adaptation for HBO secured the special status of the game in modern culture.
5. Despite the special status, many still believe that both parts are greatly overrated.
6. The series received conflicting reviews in the video.
7. The game's plot revolves around a character named Joel who loses his daughter Sarah at the beginning of a cordyceps epidemic.
8. The main character, Joel, turns into a cruel and emotionally closed smuggler 20 years later.
9. A significant part of the survivors are in quarantine zones guarded by the military, who are opposed by a rebel group of cicadas.
10. The game involves a task of bringing 14-year-old Ellie out of the quarantine zone and delivering her to the resistance.
11. The game has many cutscenes staged according to the rules of cinema with the usual eight and attention to the misoscene.
12. The game's soundtrack music was written by Gustav while working with Alihantera.
13. The game's epic structure and narratives gave it a reminiscent feel of prestigious television projects.
14. The game's ending was ambiguous and provocative, causing a strong emotional closeness between the heroes and the player.
15. The second part of the game, released 7 years ago, caused a lot of controversy and dealt with themes of violence and hatred.
16. The main character in the second part is the matured Ellie, with Joel's death causing outright rejection for some players.
17. The game forces the player to empathize with Abby, the main character, and understand her motivations.
18. The game encourages the player to sympathize with their enemies, making them regret the violence caused.
19. The sequel encourages the player to engage in a mortal battle with Ellie, which is a radical step for the action genre of video games.
20. Despite the game's dark themes, it turned out to be lighter than its predecessor.
21. The game adaptation for HBO closely reproduces the plot of the original game, visually quotes it, and in some places, literally transfers dialogue from it.
22. The showrunner of the series is Craig Mazin and Neil Druckman, who acted as a full-fledged co-author.
23. The adaptation remained true to the main theme of love in its various manifestations.
24. The series introduced a new character, Caitlin, the leader of the revolutionary cell, who is also driven by love but is engulfed by its dark side.
25. The cinematic form of the TV series allowed for a closer and more articulated view of love.
26. The series had to fundamentally expand the role of Sarah, Joel's daughter, to allow the viewer to become attached to the girl before her tragic death.
27. The adaptation in the first two episodes shows a detailed backstory about the beginning of the pandemic and in some places, meaningfully complements scenes from the game.
28. The adaptation introduced a backstory about Ellie’s birth, which adds complexity to Marlin’s character.
29. The HBO project has noticeably less action and Zombie battles than in the original, placing emphasis on the interactions between the heroes in a post-apocalyptic world.
30. The series repeatedly emphasizes the vulnerability of the hero, not only physical but also the inner hero.