The provided text appears to be a transcript of a person's rambling thoughts and comments, possibly while watching or playing a game, with various unrelated topics and tangents. The speaker mentions various subjects, including:
* Games and gaming, with references to specific games, characters, and companies (e.g., Donkey Kong, Mario, Sony)
* Sports, particularly soccer and teams (e.g., Botafogo)
* Pop culture and movies (e.g., Spider Woman)
* Personal experiences and anecdotes
* Conversations with others, including debates and discussions about games and other topics
Throughout the text, the speaker frequently interrupts themselves, changes topics, and uses colloquial expressions and slang. The overall tone is informal and conversational.
Here are the key facts extracted from the text:
1. Someone mentioned Habib's and Chamyto in the context of a fight.
2. A person is talking about a game.
3. The year 2000 is mentioned.
4. A person mentions playing a game in Dubai in 2010.
5. China lost 3-1 in a game.
6. Someone mentions a game called "Flash".
7. A person talks about a game that was released in 2009.
8. The name "Lloreda" is mentioned.
9. A person mentions a game that was played in the month of May.
10. Someone talks about a game that was played in Germany.
11. The name "William" is mentioned.
12. A person mentions a game that was played between Botafogo and another team.
13. Someone mentions the year 2009 again.
14. The name "George Mitchell" is mentioned.
15. A person talks about a game that was played on January 28th and 29th.
16. The number 20,000 is mentioned.
17. Someone mentions the name "Mario".
18. The name "Kléber" is mentioned.
19. A person talks about a game that was played with a portable console.
20. The name "Nate" is mentioned.
Note: The text appears to be a transcription of a conversation or a stream, and it's not clear what the context is. The facts extracted are mostly names, dates, and events mentioned in the conversation.