50 Tips for Among Us - Summary

Summary

The video features Macro, a gamer, sharing 50 tips for playing Among Us, a multiplayer online game. Macro offers advice on how to play effectively as both a crewmate and an imposter. Some key tips include:

* Learning the viewing distance of crewmates to avoid detection
* Memorizing camera locations and vent paths
* Being cautious when defending teammates' lies
* Keeping track of who's near you and who's doing visual tasks
* Not giving yourself up as an imposter
* Gaining trust by consistently being with someone and then breaking off for a kill
* Creating detailed alibis to avoid suspicion
* Being prepared for glitches and using them to your advantage
* Using sabotage to split up groups and create opportunities for kills
* Sticking with someone you trust to create strong alibis
* Keeping track of who voted for whom to gather information.

Macro also shares some cheesy strategies that can be useful once in a while but can become annoying if overused. He encourages viewers to share their own tips in the comments and promises to acknowledge the best ones.

Facts

Here are the key facts from the text:

1. In Among Us, as an imposter, you can easily get away with kills if the crewmates are out of the viewing range.
2. As an imposter, memorizing camera locations is helpful to avoid being seen while killing.
3. If a camera is red, it means the camera is on.
4. As an imposter, being in vents doesn't decrease the kill cooldown.
5. Memorizing which rooms vents go to can be helpful for both imposters and crewmates.
6. Sometimes, vents can glitch out and move, making it visible to crewmates that someone is inside.
7. As an imposter, it's not a good idea to fake tasks with visual tasks on.
8. There are tasks called common tasks that everyone has or nobody has.
9. As a crewmate, keeping track of people faking common tasks can help identify the imposter.
10. Consistency in communication is key to avoiding suspicion.
11. Letting the person who finds the body talk first is usually a good idea.
12. If someone knows where the body is without being told, it might be suspicious.
13. As an imposter, defending your teammate's lies can make it obvious that you're the imposter.
14. Keeping track of the green bar can help identify if someone is lying about doing their tasks.
15. When lights go off, multiple people trying to fix it at once can cause issues.
16. As an imposter, you can stall time by messing with switches when lights go off.
17. As an imposter, you can still see people when lights go off.
18. If both imposters are alive and there are six people left, crewmates need to vote someone off to avoid a double kill.
19. Learning the map can help imposters create believable alibis.
20. As a crewmate, keeping track of who was near you can be helpful in identifying the imposter.
21. Finishing tasks, even as a ghost, can still contribute to winning.
22. Dead imposters can still mess with doors and sabotage.
23. A large stack of people can be an opportunity for a stacked kill.
24. If someone is suspiciously chasing you, it's best to run.
25. Self-reporting can be a strategy, but it can backfire.
26. Sticking with someone you trust can provide a strong alibi.
27. When two imposters remain, this strategy can be twisted to make it seem like both of you are imposters.
28. Be prepared to defend yourself by keeping your mouse over the report button.
29. Using the O2 or reactor sabotage can split up groups.
30. Lights sabotage is the strongest sabotage.
31. Coms sabotage can disable cameras and the admin room.
32. Sabotaging stuff away from dead bodies can give you time for another kill to recharge.
33. As an imposter, gaining someone's trust is key to staying alive.
34. The more detailed your alibi is, the more believable it becomes.
35. Be prepared for glitches, as they can happen.
36. When there are seven people left and two imposters, it's recommended not to vote someone off.
37. Not voting can kill your own teammate.
38. Keep track of who voted for whom, as this information can be useful later.
39. If someone sees you venting, it's likely you can't outrun them to the button.
40. Blocking the code on stream is a good idea.