A group of friends, calling themselves "Rainbow Friends," are turned into dragons and compete against each other to collect gems by completing trials related to the elements of nature: air, water, fire, ice, and earth. The friends, including the narrator, Biffle, and their opponents, Patton, Sigils, and Zut, must navigate various challenges and obstacles to be the first to collect all the gems. Throughout the game, they use their dragon abilities, such as Wing Dash, heavy winds, and frost breath, to overcome hurdles and hinder their opponents. In the end, the narrator and Biffle emerge victorious, having collected all the gems and completed the trials, and are transformed back into their normal form.
Here are the key facts extracted from the text:
1. The players are turned into dragons at the start of the game.
2. The objective is to collect all the gems by completing trials in different areas.
3. There are five areas: wind, water, fire, ice, and earth.
4. Each area has a trial that must be completed to gain a new ability.
5. The players must work together to complete the trials and collect the gems.
6. There is a time limit to complete each trial.
7. The players can use their abilities to hinder their opponents.
8. The players can be sent back to the start if they fail a trial.
9. The game is a competition between two teams: Me and Biffle versus Patton, Sigils, and Zut.
10. The winner of the game gets a new foot.
11. The players can use their abilities to attack each other.
12. The players can be frozen or slowed down by their opponents' abilities.
13. The players must eat sheep to complete the earth trial.
14. The players can use their abilities to defend themselves against opponents.
15. The game ends when one team has collected all the gems.