The scene depicts a group of characters including Aref, Grumpy, Poor, and others who have been revived from the dead using Aref's "death magic." However, this magic comes with a warning that it can have severe consequences. As they discuss the implications of the magic, strange noises are heard outside, and it becomes apparent that wolves are roaming the city. The group tries to investigate and protect themselves, but they soon realize that the wolves are not ordinary animals. One of the characters seeks refuge in an old house but finds himself trapped as the wolves try to break in. Meanwhile, other characters are trying to wake up the rest of the group to warn them about the impending danger. The scene ends with a sense of urgency and chaos as the characters try to respond to the crisis.
Here are the key facts extracted from the text:
1. A person named Aref is in charge of a group.
2. Aref has caught two individuals referred to as "goons."
3. Aref has a magical power that allows him to bring people back to life.
4. Aref uses this power, known as "death magic," to revive several people, including someone named Grumpy, Poor, and a Doctor.
5. The revived individuals do not remember what happened to them.
6. Aref explains that the death magic is very dangerous and comes with a great cost.
7. The revived individuals are confused and scared, and Aref tries to reassure them.
8. Aref tells the group that they may be in big trouble because of the death magic.
9. The group is worried about the consequences of the death magic.
10. Strange sounds are heard outside, and the group is frightened.
11. Wolves are seen outside, and the group is in danger.
12. A character wakes up to the sound of wolves and is scared.
13. The character tries to wake up others, but they are unresponsive.
14. The character hears strange noises and sees wolves outside.
15. The character finds a strange house that provides temporary safety from the wolves.
16. The character is trapped in the house and cannot escape.
17. The character calls for help, but no one responds.
18. A character named Kerem Commissioner is heard, and the character tries to respond.
19. The character is trying to wake up others, including their uncle, to alert them to the danger outside.
Note that these facts are based on the text provided and may not be a complete or accurate representation of the full story or context.