FIZ UM JOGO DA MEMÓRIA GIGANTE COM FIGURINHAS DA COPA !! - Summary

Summary

Two friends, Larissa and Aninha, compete in a World Cup memory game. They take turns opening stickers and trying to find matching pairs. The objective is to find the most pairs and win a prize, which is an official Brazilian team shirt. The game involves penalties, such as singing at a drive-thru, spending an hour in a closed forest, and eating a spicy pepper. In the end, Larissa wins the game with a score of 4-3 and receives the official Brazilian team shirt as her prize.

Facts

Here are the key facts extracted from the text:

1. Two friends, the narrator and Larissa, are competing in a World Cup memory game.
2. The objective of the game is to find pairs of World Cup-themed stickers.
3. The winner of each round gets a point, and the loser has to pay a gift.
4. The grand prize for the winner of the game is an official Brazilian television shirt.
5. The friends take turns opening stickers to try to find pairs.
6. If a player finds a pair, they get a point, but if they don't, they have to pay a gift.
7. The gifts include singing a song, eating a pepper, holding a worm, and doing a dance in public.
8. The game continues until the end, and the player with the most points wins.
9. Larissa wins the game with 4 points to 3.
10. The grand prize is awarded to Larissa, an official Brazilian team shirt.
11. The narrator uses a video editing application called Filmora to edit the video of their game.