This text appears to be a Turkish-language transcript of a live stream or video game commentary. The speaker is playing a game, possibly a first-person shooter, and is interacting with their teammates and opponents. They frequently use colloquial expressions and slang, and often interrupt themselves or trail off.
Throughout the transcript, the speaker discusses various topics, including:
* Their gameplay experience and strategies
* Interactions with their teammates and opponents
* Technical issues and glitches
* Personal anecdotes and jokes
* Engagement with their audience, including responding to comments and asking for feedback
* Promoting their channel and social media presence
The tone of the transcript is informal and conversational, with the speaker often using humor and sarcasm to entertain their audience. The text also includes some Turkish cultural references and expressions that may not be familiar to non-Turkish speakers.
Here are the key facts from the text:
1. The conversation is about a video game.
2. The speaker is trying to play a game with others.
3. The game involves sniping and shooting.
4. The speaker mentions a character named Homer.
5. The speaker says that someone named Fatih has left the game.
6. The speaker is looking for a gun in the game.
7. The speaker mentions that they have 3100t per person.
8. The speaker is trying to decide which sniper to use.
9. The speaker mentions that they have a Fiat and that it has 1.4 million views.
10. The speaker is asking for feedback on which sniper is better.
11. The speaker mentions that they are playing with bots.
12. The speaker says that they have done something 365 times.
13. The speaker mentions that they are playing with a team.
14. The speaker says that they have a goal of selling something.
15. The speaker mentions that they have 131,231,000 holes in a video.
16. The speaker says that they are bored and need something to do.
17. The speaker mentions that they have played 55 games.
18. The speaker says that they have won a game.
19. The speaker mentions that they are playing with friends.
20. The speaker says that they have subscribed to a channel.
Note: Most of the text is conversation and does not contain factual information. These facts are mostly about the game and the conversation, and may not be relevant or meaningful outside of the context of the conversation.