The provided text appears to be a transcription of a conversation or commentary from a video game session, likely in Spanish. The content is disjointed, and the speaker's thoughts are unclear, making it challenging to summarize.
However, the speaker seems to be navigating through a game, possibly a horror-themed game, and is experiencing difficulties and frustrations. They mention various elements, such as levels, maps, doors, and creatures, and are trying to find a way out of the game world.
The speaker also mentions being trapped in a "space-time" environment and trying to escape, but their attempts are hindered by obstacles and challenges. They seem to be working with a partner or friend, and there are moments of excitement, frustration, and even humor throughout the conversation.
The text also includes some personal anecdotes and references to unrelated topics, such as memories from the speaker's childhood and online gaming experiences.
Here are the key facts from the text:
1. The speaker is playing a game, likely a horror game, with a map called "Back Rooms Horror Map".
2. The game has multiple levels, with the speaker currently on level 2.
3. The speaker has to move boxes to progress through the game.
4. The game has a space-time theme, with the speaker mentioning "space-time capsules" and "altered space-time".
5. The speaker encounters various obstacles, including doors that won't open and invisible walls.
6. The speaker mentions a "Bagram model" and a "boiler" that turns on.
7. The speaker is trying to find a way out of the game world, but is having trouble navigating.
8. The speaker mentions a character named "Jimmy" and his mom.
9. The speaker is playing the game with someone named "Aldo".
10. The speaker is trying to solve puzzles and find hidden paths to progress through the game.
11. The speaker mentions a "corpse" and a "couple" that they saw in the game.
12. The speaker is trying to activate a "path" to progress through the game.
13. The speaker mentions a "level 6" and a "elevator".
14. The speaker encounters a "monster" that is blocking their path.
15. The speaker is trying to open doors to progress through the game.
16. The speaker mentions a "machinery" and a "doctor".
17. The speaker is trying to find a way to escape the game world.
18. The speaker mentions a "reality" that they are trapped in.
19. The speaker is trying to contact "humanity" but is unable to.
20. The speaker mentions a "devil machine" and a "level of the devil".