The story begins with a search for a "baby rainbow ghost" who has gone missing. The narrator and others look for the ghost in various places, including under the bed, behind the curtain, and in the yard. They eventually find the ghost, but then encounter a giant vacuum cleaner that is causing trouble. They manage to disable the vacuum by pulling its plug.
The story then shifts to a new scene where a character named Sharky is looking for a mermaid tail to use in a potion. However, the mermaid is taken by a pirate, and Sharky must go on a "mermaid hunt" to rescue her. Along the way, Sharky encounters various obstacles, including jellyfish and pirate swords.
The story takes another turn when Sharky meets a water witch who has cast a spell on two characters, Joe and Albert. The witch's spell causes them to forget Sharky, and if they remember her, they will turn into "safe foam." Sharky must find a way to break the spell and rescue her friends.
The story concludes with Sharky and others facing off against the water witch in the Arctic Waters. They manage to defeat the witch and rescue the mermaid, who forgives them for their past mistakes and encourages them to always do good. The mermaid then disappears, leaving Sharky to wonder who she was and where she went.
Here are the key facts extracted from the text:
1. The story begins with a search for a lost "baby rainbow ghost".
2. Albert and others are involved in the search.
3. They check various locations, including under the bed, behind the curtain, and in the yard.
4. They encounter a giant scary vacuum cleaner and giant pumpkins.
5. They find a plug and pull it to stop the vacuum cleaner.
6. They discover a zombie shark.
7. They sing a song about baby shark with a zombie twist.
8. A water witch is introduced, who has cast a spell on sharks, turning them into zombies.
9. Albert and others need to find a way to reverse the spell.
10. They meet a mermaid who is affected by the water witch's spell.
11. The mermaid is taken by pirates, and Albert and others go on a "mermaid hunt" to rescue her.
12. They fight the pirates and eventually rescue the mermaid.
13. The water witch is revealed to be behind the pirates' actions.
14. Albert and others confront the water witch and demand she return the mermaid.
15. The water witch is defeated, and the mermaid is returned.
16. The mermaid forgives Albert and others and asks them to promise to always do good from now on.
17. The story ends with the mermaid disappearing, and Albert wondering who she was.