Markiplier plays a game called "I Don't Even Game Now" where he navigates through various surreal and humorous scenarios. The game has no instructions, and Markiplier must figure out how to progress through trial and error. He encounters various characters, including a ghost, a pirate, and a robot, and must complete tasks such as reciting the alphabet backwards and answering yes or no questions. Along the way, he discovers cheat codes and secret areas. Markiplier eventually reaches the end of the game, but not before encountering a series of bizarre and fantastical challenges.
Here are the key facts extracted from the text:
1. The speaker's name is Markiplier.
2. The game being played is called "I Don't Even Game Now I".
3. The game has no instructions, and the player must figure out how to play it.
4. Markiplier uses the A button to open a door in the game.
5. Markiplier mentions that he has been playing games for a while.
6. He encounters a character who asks him to recite the alphabet backwards.
7. Markiplier successfully recites the alphabet backwards.
8. He is then asked to show the "number one ninja rule", which is patience and silence.
9. Markiplier is allowed to pass and continues playing the game.
10. He encounters a ghost who claims to be a pirate.
11. Markiplier is asked to enter a code, which he figures out to be the Konami code (up, up, down, down, left, right, left, right, B, A, start).
12. He uses the code to progress in the game.
13. Markiplier encounters a king who is trying to control the ghost lands.
14. He is asked to answer a series of questions to gain access to a restricted area.
15. Markiplier answers the questions and gains access to the area.
16. He encounters a character who claims to be a robot and tries to stop him.
17. Markiplier uses a code to override the robot's controls and continue playing the game.
18. He accesses the reactor core and uses another code to gain control of the facility.
19. Markiplier completes the game and achieves several goals, including sailing salmon, avoiding annoying things, and completing the game within a certain time.
20. He reflects on the game and how it was a blast from the past.
Note: Some of the facts may be specific to the game being played, but I have tried to extract general information that is not opinion-based.