A group of friends participated in an escape room challenge at a place called "Rescue Room." The challenge involved solving puzzles and decoding clues to escape within a certain time limit. The friends, who are also content creators, documented their experience and shared it with their audience. Throughout the challenge, they encountered various obstacles and puzzles, including a Scrabble game, a Tetris-like puzzle, and a black light that revealed hidden clues. Despite some setbacks and disagreements, the friends worked together and eventually escaped the room. After the challenge, they held a mock press conference to discuss their experience and provided shoutouts to their audience and the escape room facility.
Here are the key facts extracted from the text:
1. The speaker is going to an escape room called "Rescue Room" with two friends.
2. The escape room is located in multiple cities, and the link to find a location is in the description.
3. The goal of the escape room is for three friends to work together to escape a room.
4. Participants are not allowed to break anything in the room.
5. The speaker is recording their experience and will post it on their channel.
6. The escape room has a time limit of 45 minutes.
7. The speaker and their friends have to solve puzzles and clues to escape the room.
8. They have to use a UV light, which is battery-powered, to reveal hidden clues.
9. The speaker and their friends have to count the number of Donkey Kongs in a video game to get a clue.
10. They have to solve a Tetris puzzle to get a clue.
11. The speaker and their friends have to find a hidden code to escape the room.
12. They have to use a black light to reveal hidden clues.
13. The speaker and their friends eventually escape the room.
14. The speaker thanks their friends for participating and thanks the escape room staff for letting them record their experience.
15. The speaker promotes their channel and asks viewers to subscribe.
16. The speaker mentions that they have reached 2 million subscribers and wants to reach 5 million by the end of the year.
17. The speaker thanks the escape room, Rescue Room, for letting them record their experience and promotes their business.
Note: These facts only include information that can be verified and do not include opinions or subjective statements.