The video discusses the Five Nights at Freddy's franchise, specifically the new game, and a theory that the main character is the victim of the "Bite of '87". The creator analyzes clues and evidence to support this theory, but then argues that it is scientifically impossible due to the nature of frontal lobe injuries. According to the video, a person with a frontal lobe injury, like the one sustained in the "Bite of '87", would not be able to experience fear, concentrate, or have a coherent imagination, making the gameplay and storyline impossible. The creator concludes that the game's developer, Scott Cawthon, did not do enough research on the subject, leading to a scientifically inaccurate representation of the effects of a frontal lobe injury.
Here are the key facts extracted from the text:
1. The game "Five Nights at Freddy's 4" (FNAF 4) was released on August 8th, 2015, three months earlier than expected.
2. The game's teaser images and trailer hinted at the game's storyline, which suggests that the player is the victim of the "Bite of '87".
3. The "Bite of '87" is a key event in the Five Nights at Freddy's lore.
4. The game's protagonist is likely a child who is recovering from injuries sustained during the "Bite of '87".
5. The game's storyline is presented as a nightmare or hallucination experienced by the protagonist.
6. Frontal lobe injuries, like the one sustained by the protagonist, can have significant effects on mental and physical functions.
7. The removal of the frontal lobe can impact the victim's ability to process fear stimuli.
8. Patients without a frontal lobe can become uninhibited and lose their fear response.
9. The frontal lobe controls mental processing abilities, including dreams.
10. Studies have shown that lobotomized patients can dream about idyllic scenarios, but not nightmares.
11. The game's presentation is scientifically impossible, given the protagonist's injuries and the effects of frontal lobe damage.
12. The game's storyline is meant to be about the victim of the "Bite of '87", but the game's mechanics and presentation contradict the scientific facts about frontal lobe injuries.