The provided text appears to be a transcript of a group of friends playing a horror game, likely a multiplayer game where players must work together to survive. The game features a monster, referred to as "the rake," that can hear and attack the players based on their noise levels. The players discuss their strategies, share their findings, and communicate with each other throughout the game.
The game starts with the players trying to figure out how to interact with each other and the environment. They soon discover that talking and making noise can attract the monster, and they try to minimize their sound levels to avoid being detected.
As the game progresses, the players start to gather resources, such as wheels, fuel, and a car battery, to escape the map. However, they soon realize that one of their own, Mark, has become a monster and is now hunting them.
The players work together to evade Mark and the rake, using bear traps and rocks to distract them. They also try to find the car and assemble the necessary parts to escape.
Throughout the game, the players experience technical issues, such as not being able to hear each other or experiencing lag. They also joke and tease each other, adding a lighthearted tone to the conversation.
Ultimately, the players manage to escape the map, but not without some of them dying in the process. The game ends with the survivors celebrating their victory and discussing their strategies for future games.
Here are the key facts extracted from the text:
1. The conversation is between multiple people playing a game.
2. They are trying to escape from a monster called "the rake."
3. The game has a proximity check that alerts the monster to their presence.
4. The players have to collect items such as wheels, fuel, and a key to escape.
5. One player has a wheel, but is having trouble attaching it to the car.
6. Another player finds the car and is trying to fix it with the collected items.
7. The players have to be quiet to avoid alerting the monster to their presence.
8. They can use a bear trap to defend themselves.
9. One player is killed by the monster and becomes a "rat" that can distract the monster.
10. The players have 12 minutes to escape before the game ends.
11. They can use a push-to-talk feature to communicate with each other without alerting the monster.
12. The game has a camera that can be used to see the monster's location.
13. The players can throw rocks to distract the monster.
14. The monster can be hard to see in the dark, but the players can use their lights to see better.
15. One player is disappointed that another player killed them earlier in the game.