EU VIREI PORTEIRO DE UM PRÉDIO MAS ELE ESTÁ LOTADO DE ANOMALIAS! - Summary

Summary

The text is a transcript of a person playing a video game where they take on the role of a doorman at a building. The goal is to identify and prevent "dle gangers" (shapeshifters) from entering the building by verifying their identities and checking for inconsistencies in their appearance and behavior.

Throughout the game, the player encounters various characters, some of whom are dle gangers, while others are legitimate tenants. The player uses a checklist to verify each person's identity, appearance, and entry request, and calls the emergency department when they suspect someone is a dle ganger.

The game is set in 1955, and the player must navigate through a series of encounters with strange and suspicious characters, including a woman with two different colored eyes, a man with a large nose, and a person with a worm coming out of their cheek.

The player's goal is to prevent dle gangers from entering the building and to protect the legitimate tenants. However, the player makes mistakes and allows some dle gangers to enter, resulting in the death of some tenants.

The game is filled with humorous commentary and observations from the player, who often expresses frustration and exasperation at the absurdity of the situations they encounter.

Facts

Here are the key facts extracted from the text:

1. The narrator is a doorman working in a building.
2. The building has a "dle Ganger detection department".
3. The narrator has to check the identity and appearance of people entering the building.
4. The narrator uses a checklist to verify the information of each person.
5. The checklist includes the person's identity, appearance, request to enter the building, and whether they are on the list of tenants.
6. The narrator has to be careful not to let in any "dle gangers", who have the ability to transform into another person.
7. The narrator has to analyze the physical information of each person, including their face, eyes, and nose.
8. The narrator has to compare the physical information with the information in the checklist.
9. If the narrator suspects someone is a "dle ganger", they have to call the emergency department.
10. The narrator has to be careful not to make mistakes, as it can cause harm to themselves and others.
11. The narrator has to deal with various unusual and suspicious characters throughout the day.
12. The narrator has to make decisions based on the information they have and their own judgment.
13. The narrator's goal is to keep the building safe and secure.
14. The narrator is graded on their performance, with an "S rank" being the highest grade.
15. The narrator is required to be vigilant and attentive to details in order to do their job effectively.